Rise of the Zombies - Game Over: Town Wins

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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby matt96 » Sun May 13, 2012 9:14 pm UTC

t1mm01994 wrote:Oh come on, I find that hard to buy. "I'm trying to make people speak, but I'll back off straight away" does not seem like the best strategy.

I'm sorry, it had been over 8 hours and most people had a chance to see it and you were the only one who responded to it at all, so it clearly failed, no reason to keep out a vote trying to get discussion if it isn't working.
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby Vieto » Sun May 13, 2012 9:26 pm UTC

I agree with T1mm in that Matt does seem a bit edgy. It is true that a game with N0 probably allows scumchat, or perhaps the selection of the first/second zombie, and this does make the last person to confirm a little bit more probable than everyone else, with no other information. I find it more likely, however, that the mafia (if they did get N0 chat) did not think of that in that time-span, and that [Username] is telling the truth.

That said, I don't think Matt warrants a vote. This early in D1, unless it explodes into a bandwagon a vote does not mean very much, and while voting for someone for being last to confirm is a very weak thing to do (a FoS would probably have received a better reception, whereas voting might be better suited for something the player has actually said and done, such as repeating rolespec (active lurking). That said, how Matt handled being voted for himself came across as edgy and defensive.

FoS Matt

ninjad:

matt96 wrote:
t1mm01994 wrote:Oh come on, I find that hard to buy. "I'm trying to make people speak, but I'll back off straight away" does not seem like the best strategy.

I'm sorry, it had been over 8 hours and most people had a chance to see it and you were the only one who responded to it at all, so it clearly failed, no reason to keep out a vote trying to get discussion if it isn't working.


It didn't get much discussion because there wasn't really anything to discuss. I found [UN]'s response more than satisfactory/likely.
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby JesseScottOwen » Sun May 13, 2012 9:50 pm UTC

Sorry for the lurking, guys. I'm really not understanding what the mechanisms of this game are yet, so I'll be learning a lot. Sorry if this has already been talked about, but has there been a Zombie Mafia game before? If so, how did that play out?
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby matt96 » Sun May 13, 2012 9:56 pm UTC

Apparently Vieto and t1mm think I am acting edgy, it probably is because I have significantly more free time over the weekend than I do on weekdays (least free time on Thursday and Friday), and I want to be able to contribute to the discussion, which I wouldn't be as active in if it is near the deadline (assuming someone asks for and gets a deadline extension because it is D1)
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby [username] » Mon May 14, 2012 1:15 am UTC

I think you're acting very edgy. I mean, you laid down the first vote, which was responded to by the votee ([username]) and two other players (UniqueScreenname and t1mm01994). You then took off the vote with not a hint of reply to my defense or any defense to t1mm's vote.

I do kind of like the irony of your vote on me trying to bring up discussion turning into t1mm voting you seriously (and bringing up discussion as a side effect)... But I don't think your behaviour was vote-worthy. But it was very suspicious.
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby [username] » Mon May 14, 2012 1:17 am UTC

EBWOP: I've been reading and re-reading your last post, trying to work out how weekends and deadlines actually do fit in with what you're trying to say. Could you explain how having more or less free time changes how edgy you seem?
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby matt96 » Mon May 14, 2012 1:49 am UTC

By edgy I meant stressed, because I want to be part of the discussion, and I don't want scum who are active convincing townies who aren't as active of who to vote for. FOS:Vieto for being so certain of a non-zombie scum faction, which makes me think he is part of that non-zombie scum faction if it exists.
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby Snark » Mon May 14, 2012 2:05 am UTC

Yeah, Matt's vote was weird, but I wouldn't deem it as scummy. Just a way to kick things off.

[username] seemed too defensive though. Could just be that they (gender pronoun?) don't want to get lynched.

roband is lurking a bit. Along with others. But roband stood out to me.

It sure is boring when there isn't much role spec to do.
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby Vieto » Mon May 14, 2012 3:53 am UTC

matt96 wrote:By edgy I meant stressed, because I want to be part of the discussion, and I don't want scum who are active convincing townies who aren't as active of who to vote for. FOS:Vieto for being so certain of a non-zombie scum faction, which makes me think he is part of that non-zombie scum faction if it exists.


me wrote:Firstly, there may be more than just zombies about. It is possible that there could be a secondary evil faction (Umbrella-esq) who seeks to profit from this, or who started this, and may be the source of further zombies.


Excuse me, where is the certainty in this? Granted, it was one of the first speculations I made after the obvious stuff, but it was just speculation. I actually kind of doubt this game has enough players to really warrant a second faction in addition to zombies.

Snark wrote:Yeah, Matt's vote was weird, but I wouldn't deem it as scummy. Just a way to kick things off.

[username] seemed too defensive though. Could just be that they (gender pronoun?) don't want to get lynched.

roband is lurking a bit. Along with others. But roband stood out to me.

It sure is boring when there isn't much role spec to do.


I kind of agree that [Username] was being a bit defensive, and his post did seem heavily influenced by previous posts of other players. His post, however, was not too unreasonable, so I'm going with this being a net neutral thing.
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby careyhammer » Mon May 14, 2012 5:15 am UTC

(Edit: sorry wrong thread)
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby roband » Mon May 14, 2012 8:09 am UTC

Snark wrote:roband is lurking a bit. Along with others. But roband stood out to me.

Dude, the game has been active for 52 hours. Of which I've been awake, maybe 31. Of which I've been working... 52.

It's now the week so I will be posting normally - apart from the fact that I'm off work tomorrow and Wednesday, so maybe not those days as I'll be out doing things :P

On the matt thing - yeah, it's not ideal the way he went about it. Those voting him have as good a reason as any other vote right now.
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby Adam H » Mon May 14, 2012 8:28 pm UTC

Hmmm, it's so quiet! I assume you all are hard at work doing whatever it is you do. Just remember, I like my drama! If you don't start voting, I'll create some drama of my own, and you won't like that. No you won't.

Votals:
1 - Matt96 (T1mm01994)

Deadline in about 48 hours.
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby UniqueScreenname » Mon May 14, 2012 8:41 pm UTC

Vote: Chickenfish based on pretty convincing avatar evidence. Also, kinda lurking. Although there isn't much to say. And I'm creating drama because I'm afraid of the boss...
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby Chickenfish » Tue May 15, 2012 12:44 am UTC

Hi all, just thought I'd post to let you know I'm here and keeping up with the thread, but have been out and about reading it on my phone so haven't really been able to take time to post. I'll have an actual post sometime in the next 12 hours!
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby [username] » Tue May 15, 2012 9:57 am UTC

Deadline less than 36 hours from now. Two votes down.

Who's posted? Don't care about confirmations, everyone did that.
- careyhammer (1): His one post most likely severely edited. Get a modkill here please.
- Chickenfish (1): Placeholder post, telling us he'll post in the next 12 3 hours. Looking forward to that.
- fshfood (3): Two contentless. The third suggests the rising of zombies will happen in game - I'd agree, but I think that RotZ is just a better name than Zombies Mafia. Good to see thinking happening. I love brains. When people use them, I mean.
- _infina_ (0): :(
- JesseScottOwen (1): Apologies for not posting. Not content, though. Seems to want to hear other people's ideas on zombies? I don't think his question was answered, either.
- matt96 (5): First vote... First unvote, few posts later. Explanation seems to be that he wanted discussion, just didn't play it out very well. Notes that people are finding him edgy, but does explain what's probably happening.
- roband (4): Two good posts. First is spec, which was helpful at the start. Second was saying that matt96-voters have a valid reason to. I think this makes sense.
- Snark (2): Probably the most thoughtful/useful spec, lists most likely Mafia roles for Zombie flavour. Already has opinions on people (well, more than one :P ) that is based on the game. Plus: No useless posts. Probably expecting less frequent posts but more content. Obviously that's not town/scum, but a note.
- t1mm01994 (3): Only the first of three game posts is useful (oh, maybe the second too) - votes for matt96, for "one of the worst reasons to vote someone". Fair enough, to an extent. I think matt96's vote had some merit, so this vote is probably an overreaction, however small.
- UniqueScreenname (3): I feel that my comment on Snark fits USN fairly well, too. Uses her brain, not afraid to say something less serious than the rest of the game.
- Vieto (3): Looong posts. I'd like to think that that means he's going to be committed to this game, but obviously can't be sure. Does seem to be reading the thread and looking into things well.
- wam (2): A question and a few thoughts. Thoughtful question, though.

Overall, well... We haven't heard from _infina_. But, he hasn't been on the forums at all (this from his profile).
So no one's done anything very vote-worthy at all, yet. I think we need to just get to Night One and start with some content Day Two. And since I'm not for a No Lynch or random deadline lynch, I'm voting to create a plurality. And Chickenfish has done nothing wrong... Well nothing at all, but that's another story. So,

vote: matt96

I'll be on several times before deadline, and most likely during, so I can remove this if the need arises.
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby [username] » Tue May 15, 2012 9:59 am UTC

Okay, just over 36 hours. Took the deadline from the most recent post rather than the original. Still.

Also, I didn't get a chance to say that I'm male. So there it is.
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby roband » Tue May 15, 2012 11:08 am UTC

Slow D1? In mafia?! Whoever heard of such a thing?

Yeah, I will be voting matt here, if nothing else comes up. I think we'll have a much better idea of the mechanics of the game once N1 passes. A NL wouldn't be the worst thing ever here, in fact.
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby wam » Tue May 15, 2012 11:26 am UTC

I would like to take this moment to apologise for my lack of posting I have been busy in other games.

Even by normal D1 standards this seems a bit slow.

The matt stuff just seemed odd to me rather than scummy but depending on his actions in the next 36 hours I could be conviced to vote for him.

However, at the moment Im going to ironically go for a lurker lynch.

That would have to be one careyhammer (lost newb), chickenfish (has promised content), infina (dissappeared), JSO (claims hes lost)

Of this Im going to give carehammer the benifit of being a newb. Chickenfish the benefit of promised content and work on the assumption that infina will be replaced soon.

therefore

Vote JSO
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby Adam H » Tue May 15, 2012 2:06 pm UTC

Just to clarify, careyhammer isn't in the game (that I know of :D ).

Infina will be replaced if he doesn't get on in the next 8 hours or so.

Votals:
2 - matt96 (t1mm01994, [username])
1 - Chickenfish (UniqueSceenname)
1 - JesseScottOwen (wam)
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby fshfood » Tue May 15, 2012 2:35 pm UTC

roband wrote: A NL wouldn't be the worst thing ever here, in fact.


Roband, could you explain your thinking here? I know I am a noob, but it is my understanding that a NL is usually bad for town because then we start D2 in the same place but with 1 fewer townie.

I do agree that things feel slow, and I'm hoping that we get some clarity after some night actions have processed.
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby UniqueScreenname » Tue May 15, 2012 2:48 pm UTC

[username] wrote:- UniqueScreenname (3): I feel that my comment on Snark fits USN fairly well, too. Uses her brain, not afraid to say something less serious than the rest of the game.

<3 My, what a nice compliment.

I wish I could use my brain more, because no one is saying anything. All of the speculation I'm coming up with is not serious. For instance:
1 - Chickenfish is a zombie because his avatar is a zombie.
2 - Tim is dangerous because Adam hates him and would want him out first.
3 - [username] is town because he has a good opinion of me.

This game is driving me slightly insane, and also since I'm afraid of the boss, I will keep posting stuff like this until something really substantial comes along.

Also, I don't really blame Matt for his voting because it's been a slow game and wanting to spark conversation is logical. I'm doing it by spouting nonsense. Some people have other tactics.
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby Snark » Tue May 15, 2012 2:51 pm UTC

UniqueScreenname wrote:
[username] wrote:- UniqueScreenname (3): I feel that my comment on Snark fits USN fairly well, too. Uses her brain, not afraid to say something less serious than the rest of the game.

<3 My, what a nice compliment.

That's a hand-me-down compliment. You can bask in its glory after I'm done using it.
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby UniqueScreenname » Tue May 15, 2012 3:23 pm UTC

Man, I thought that might bring us closer, help mend our tenuous relationship of targeting each other in all our games.
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby Snark » Tue May 15, 2012 3:33 pm UTC

Post by post analysis. NC = No content.

1. roband
If strictly zombies, vanilla town and no NKs. If extra factions, power town.
"I agree with Timmmmmmmmmmmmmmmmmmmmmmm"
Defends lurking accusation. Says a matt vote is as good as any.
"I will be voting matt here, if nothing else comes up...A NL wouldn't be the worst thing ever here, in fact."
Scummy for proposing to vote matt if nothing else comes up and drive-by suggestion of NL (after saying that if we have zombies only, we likely have a vanilla town and recruits without NKs). This seems contradictory.

2. wam
Doubts effectiveness of job claiming. Asks if anyone thinks that recruitment ability is passed.
NC
Votes JSO for lurking
Neutral but kinda hypocritical for lurking and then voting for a lurker

3. [username]
Speculates masonry between people of the same job title.
Gets defensive against Matt
FoS'es Matt
Asks Matt how more free time = appearing more edgy
Player analysis. Votes matt96 to "create a plurality"
NC
Neutral for nothing great and nothing horrible

4. UniqueScreenname
Speculates on zombie recruits and multiple zombie factions.
"If we only have 2 scum players today, that will really make D1 suck, since almost everyone will be town."
Votes Chickenfish to create drama
"All of the speculation I'm coming up with is not serious", "I'm doing it by spouting nonsense"
Townie or jester for admitting to spouting nonsense

6. Tim
Vote Matt for having a bad reason for voting for [username]
Claims Matt was not just trying to start discussion
NC
Neutral and kind of lurky

7. JesseScottOwen
NC
Scummy for lurking without any content whatsoever

8. fshfood
NC
NC
Speculates lovers with same job titles and no zombies just yet
Asks roband why he thinks a NL wouldn't be that bad.
Neutral for a bit of active lurking

9. matt96
Votes [username] for being last to confirm
Unvotes and claims trying to start discussion
Defends against Tim that he was trying to start discussion
More defese
FoS'es Vieto for being certain of a second scum faction
Neutral. Not sure if he's nervous scum or nervous town. The nervousness is making him hard to judge.

10. Vieto
Plenty of role spec. Comments on possibility of secondary non-zombie scum faction
Reasons that matt doesn't warrant a vote for his flimsy vote on [username]
Defends against Matt claiming that Vieto was "certain" of a second scum faction. Says [username] is net neutral.
Neutral but possible Vieto/[username] scum team given Vieto's defense of him

11. Chickenfish
Promises real post in 12 hours. Which should be any time now.
Neutral for lurking

12. _infina_
Neutral for lurking

I know that I have only one townie listed and that one townie has a disclaimer of "or jester". Sorry but no one's done anything to make me trust them thus far.

Vote: JesseScottOwen

for no content. CF has at least promised content and infina is looking like he'll be replaced.
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby Adam H » Tue May 15, 2012 8:04 pm UTC

Mpolo has replaced _infina_.
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby Chickenfish » Tue May 15, 2012 11:37 pm UTC

Ok sorry guys, got real-lifed all over the shop last night. Writing this post in an email on my work comp then sending it to my phone, so I apologise if it’s a formatting nightmare! Here goes:
 
Not much to say about the rolespec – I think seeing as we’re completely in the dark about the number of each role and their relevance, it’ll be hard to know much until D2. I think, however, we should be open to the possibility of both a Zombie Recruiting faction and a Zombie/Scientist killing faction being present.
 
matt’s vote seems like a bit of a stretch, but it is day 1 I don’t think his point’s completely invalid.
 
t1mm01994 wrote:Vote: matt96
 
For undoubtedly on of the worse reasons to vote someone.
I’m afraid I flat out disagree with you, Tim. While it’s far from conclusive proof, what is conclusive proof on D1? Especially that early. At least matt was looking for something, and it’s possible his reasoning is accurate.
I’m willing to believe it was a shot in the dark to start conversation, but you’re right that it’s pretty weak of him to remove the vote as soon as you criticise it. However, you seem just as bloodthirsty to go after his weakness.
t1mm01994 wrote:Oh come on, I find that hard to buy. “I’m trying to make people speak, but I’ll back of straight away” does not seem like the best strategy.
I really don’t like this – it seems far more aggressive than I’m used to seeing from you. While I agree his behaviour’s odd, out of the two of you it’s you (tim) whose behaviour seems more different from the ‘norm’.
 
I’m going to FoS: fshfood for his (I think ‘his’, sorry if I’m wrong!) post at the bottom of page 1. With the only noteworthy thing that has happened being the exchange between matt and tim, it seems odd to me to make a “here’s me catching up” post but not commenting on it at all, and instead only providing role spec.
 
Snark wrote:[username] seemed too defensive though. Could just be that they (gender pronoun?) don’t want to get lynched
This doesn’t sit right with me – nobody wants to get lynched, especially D1. Are you implying that not wanting to get lynched is a scum tell? I’m not comfortable with the weird implication of this post.
Also I really dislike your player analysis.I’m not sure how you can classify tim as “netural and kind of lurky”. He’s one of the few that posted actual content this game, and there’s almost no way it can be read as neutral. Also fshfood “neutral for a bit of active lurking” – sure this should be leaning scum. Active lurking is hardly justifiable as town. Everyone else, if you think they’re lurking/not providing content, why not just say that instead of replicating their posts? A lot of your post is active lurking really!
I’d also like to know why you thought JSO was a good vote choice after all that. Do you think he’s intentionally lurking and trying to fly under the radar? If not and you were truly just voting for the lurkers so we don’t have to deal with them, _infina_ would have made much more sense to vote for. If it were active lurking you were afraid of, why not vote for one of the people you had listed as an active lurker? Or really, you should have voted for me. Promising content but not delivering is surely far more suspicious? If this were my first game with you you’d be getting my vote, but I’m really trying to accept your meta is ‘always appears scummy on D1’, so I’ll just FoS: Snark for now.
 
roband, I’d also like to know the reason you think a NL would be ok? Is it because you’re a jester? :D
 
I’m getting a good townie vibe from Vieto, and pretty much completely neutral from everyone else. It’d be good if JSO could participate a bit more (add me to the “I know it’s hypocritical but lurkers are bad” list), but it’s not really worth getting him lynched over. Fortunately tied votes will still give us a lynch, so I don’t have to choose between our current 2-vote candidates to avoid the NL. As such,
 
Vote: t1mm01994
 
Because despite my criticism of others, it’s consistent with how I’ve seen them play town, while t1mm’s posts aren’t, and seem like he was just going after the easy target.
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby UniqueScreenname » Wed May 16, 2012 2:46 am UTC

Yes, well, Snark likes to not commit to anything so that he doesn't have anything conclusive against him in the future. In all the games I've played with him so far, it's worked.

After reviewing everything, I think Matt's FoS on Vieto was the most scummy thing in the game so far. Role speculation is part of D1, and targeting someone for it almost equates to indiscriminate lynching.

JSO has been the ultimate lurker. In this game, though, I don't know if that means much of anything, since there is so little discussion.

I don't know enough about Tim's MO to agree with you. And fshfood wasn't the only one to not address the Matt thing directly, so I'm not alarmed by that.

I'm a bit sad you didn't mention me at all in your analysis, especially since I'm the only one that mentioned you at all (I think; too lazy to look it up). But your post doesn't give me any pings. Since your post was so detailed, I will also take you off my lurker list. And now I have no reason to vote for you other than your avatar, which very well may be the best evidence we have in this game. Nonetheless...

Unvote

I'm not sure how much more I'll be on before the deadline, but I'd really like to hear from Matt and JSO (and preferably everyone else) before then so I can make a solid decision.
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby JesseScottOwen » Wed May 16, 2012 2:48 am UTC

I'm really sorry, guys. I'm playing two other games right now, and so considering I really know nothing, and there is no flavor, I don't know what to say. Obviously there will be more to be able to discuss after N1, but I'm really hoping I don't get lynched today. I have a townie power, which I would like to use.

Ninja'd. I know this really isn't any content at all, and I apologize. I'm kind of lost.
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby [username] » Wed May 16, 2012 2:54 am UTC

JSO, some questions to get you started on some game stuff (less based on flavour than game content):
What do you think of matt96's vote on me?
What do you think of t1mm01994's vote on matt96?
What do you think of the analysis posts posted? (e.g. Snark, Chickenfish, [username])
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby mpolo » Wed May 16, 2012 6:23 am UTC

I am here as a replacement for _infina_, but I need to take a little time to read before weighing in. Fortunately, I was at least skimming along before.
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby mpolo » Wed May 16, 2012 8:47 am UTC

Hmmm....

There's not a lot of content here. We know from the title of the game that zombies are involved, and have discussed various possible mechanisms of contagion. We don't have a lot of players, so that multiple scum factions seems somewhat unlikely, but it was good that Vieto brought up the possibility. However, there was a N0 specifically to allow chat, so there is a "faction" of some sort around.

Matt96 has been agressive in a kind of random way. Aggressivity is more often than not a townie characteristic, but the tone here has been rather disconcerting,as some have said "edgy". Attacks Vieto for suggesting a non-zombie group. NEUTRAL - SCUMMY

Vieto has provided a lot of speculation and a reasonable opinion on Matt. NEUTRAL - TOWNIE

JSO apologizes for lurking, but continues to lurk. LEANS SCUMMY [egregious active lurking]

[username] has a similar view of matt to Vieto. Possibly overly defensive on the random vote, though. First to try actually doing an analysis. NEUTRAL - SLIGHTLY TOWNIE [by going first he opens himself to attack]

Snark has had some minor attempts at analysis, followed by a full analysis [which I agree with in large part]. NEUTRAL - SLIGHTLY TOWNY

roband has been affected by the weekend. Suggests that nolynch isn't the worst thing. NEUTRAL [tempted to mark this scum for the no lynch thing]

UniqueScreenName has provided little more than a couple of jokes. Up until the last post, which is more thought out. NEUTRAL

Chickenfish took a long time to start. Disagrees with t1mm's assessment of matt. Suspicion of fshblood for lurkiness. Doesn't like the no-lynch idea. Doesn't like Snark's take on [username] -> I think Snark's point is that town (particularly unpowered town) should not be desperate to avoid the lynch, if the lynch can yield more info for the rest of town. As such exaggerated attempts at avoiding the lynch at all costs are somewhat more likely to be scummy. Chickenfish argues more from psychology than game theory on this point -- and in this he may well be right, especially for newer players -- because nobody wants to be knocked out of the game on day one, except a jester. SLIGHTLY TOWNIE

wam explains his lack of posting, sees matt as more odd than scummy. Lurker vote. NEUTRAL

fshblood calls roband on the NL strategy, but pretty lurky. NEUTRAL



I had a couple of SCUMMY's there that got cleared up by later postings. I would not complain about a JSO lynch at this point, but Matt is giving me more actively scummy feelings.

Vote: matt96

(I'm around most of the day, so can revise this if necessary.)
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby t1mm01994 » Wed May 16, 2012 8:48 am UTC

mpolo, I believe you forgot to review someone..
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby mpolo » Wed May 16, 2012 9:52 am UTC

t1mm was active the end of page one, and since I was skimming through page two when I wrote my analysis, I missed him. t1mm was hard on matt96 for his random-ish vote, this had the result of provoking matt to start being "edgy". NEUTRAL - SLIGHTLY TOWNIE
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby roband » Wed May 16, 2012 12:22 pm UTC

fshfood wrote:
roband wrote: A NL wouldn't be the worst thing ever here, in fact.


Roband, could you explain your thinking here? I know I am a noob, but it is my understanding that a NL is usually bad for town because then we start D2 in the same place but with 1 fewer townie.

I do agree that things feel slow, and I'm hoping that we get some clarity after some night actions have processed.


We know nothing of the game setup. After N1, we will know something of the game setup - be it through flavour, deaths or obvious night actions. Slow D1s are always annoying when we know nothing. So let's learn something.
Yes, it's wine, but I'm a bit seasoned to be making this suggestion as scum...

Snark wrote:Post by post analysis. NC = No content.

1. roband
If strictly zombies, vanilla town and no NKs. If extra factions, power town.
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Defends lurking accusation. Says a matt vote is as good as any.
"I will be voting matt here, if nothing else comes up...A NL wouldn't be the worst thing ever here, in fact."
Scummy for proposing to vote matt if nothing else comes up and drive-by suggestion of NL (after saying that if we have zombies only, we likely have a vanilla town and recruits without NKs). This seems contradictory.

You seem to have ignored the one word which makes it not contradictory.
IF
I don't know shit about the setup. My spec at the beginning was exactly that - speculation. A NL gives us information. Lynching based on what we've experienced so far? Well that will only tell you who is willing to lynch based on nothing.
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby Adam H » Wed May 16, 2012 2:14 pm UTC

Votals:
matt96 - 3 (t1mm01994, [username], mpolo)
JesseScottOwen - 2 (wam, Snark)
t1mm01994 - 1 (Chickenfish)

Deadline in 7 hours
Goodbye
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby wam » Wed May 16, 2012 2:19 pm UTC

Yeah if JSO had provided some form of content I would have picked a different vote target but given that his entire post was an apology, a claim of some "townie power" and a second apology my vote stays where it is.

I will also be around on the deadline as need but as a tied vote is randomly decided it should'nt be too critical.
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby Snark » Wed May 16, 2012 2:21 pm UTC

roband wrote:A NL gives us information. Lynching based on what we've experienced so far? Well that will only tell you who is willing to lynch based on nothing.

And yet, you don't vote for a no-lynch? How odd.
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby roband » Wed May 16, 2012 2:39 pm UTC

Snark wrote:
roband wrote:A NL gives us information. Lynching based on what we've experienced so far? Well that will only tell you who is willing to lynch based on nothing.

And yet, you don't vote for a no-lynch? How odd.

Truth be told, I didn't realise we were so close to deadline.

Also, there's no point voting for it if no-one else agrees.

But you make a good point,

Vote: NL
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby [username] » Wed May 16, 2012 2:50 pm UTC

wam wrote:JSO [...] a claim of some "townie power"
Thanks for mentioning this, I had missed it.

I don't know what to make of it, but it doesn't seem like a very ProTown thing to say. I think it warrants a vote, but it'd be good if he was able to explain.

Problem is, I won't be on again until just after deadline. Let me think about this.
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Re: Rise of the Zombies - D1: Gruntled and Traught

Postby [username] » Wed May 16, 2012 3:18 pm UTC

Okay, I'm keeping my vote on matt96 for today. JesseScottOwen can explain tomorrow or something.

Although, it would be better if JSO could explain in the next 6 hours and I could get on... Well, we'll see.
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