(going back a week, the gunswordgun thing seems to have reached an end)
SecondTalon wrote:Better integration of the main story and the expansions would have been nice too. For example, the Tribunal Expansion ... kinda isn't integrated well. At all. Why?
Probably because all players were assumed to be continuing with existing characters that had already beaten the main quest. Worked very well at release.
Tribunal starts with a high powered assassin attacking in the night, wearing one of the better light armor suits in the game (iirc). This is another thing that didn't work very well for new characters - the chances of attack were lower at low level, and they probably had a weaker weapon... but still you'd be very well-equipped or very dead at an early point.
It basically boils down to I find their micro stories, told via sidequest or faction quests, to be far more interesting and engaging than their main story. It's.. kind of a problem that they've had for years.
In one part of the main quest some oral legend had been lost over time among the ashlanders, so you had to find some persecuted sect that had written things down long ago. I found this very neat. A bit of realism or plausibility or going outside stereotypic quest goals.
Also, custom made enchantments /spells with 40pt jump for 2 seconds rock for going places, but sometimes a bit immersion breaking for heavy armor characters.