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Re: Thoughts for ships

Posted: Tue Dec 26, 2017 12:38 pm UTC
by Sableagle
I'd have joined in.

I worry with RP that I'm writing too much, forcing the story to go the way I imagine it, or that everyone's waiting for me to join in and pull my weight, and that I'm making too godlike a character or that I'm breaking world-lore or that I'm making too mundane a character and everyone's having to invent reasons I haven't been squished or nommed yet.

What was the other ... ? Oh yeah. Dancing. That's something else where I would have joined in but ...

https://www.youtube.com/watch?v=PwO8smpOM7Q

I'm pretty sure I'm not that good.

https://www.youtube.com/watch?v=x8NGzrTQa1M
https://www.youtube.com/watch?v=Fv6As_XLo44
https://www.youtube.com/watch?v=Z-L1QZF5zG8
https://www.youtube.com/watch?v=gHckIPv1VII
https://www.youtube.com/watch?v=EjjM3N1sKX4
https://www.youtube.com/watch?v=t8C8frqCKKg

If I can't be in the top 99% I'm not going to bother, okay?

Re: Thoughts for ships

Posted: Tue Dec 26, 2017 12:42 pm UTC
by Ginger
Sableagle wrote:I'd have joined in.

I worry with RP that I'm writing too much, forcing the story to go the way I imagine it, or that everyone's waiting for me to join in and pull my weight, and that I'm making too godlike a character or that I'm breaking world-lore or that I'm making too mundane a character and everyone's having to invent reasons I haven't been squished or nommed yet.

Well, I'd try to write around all that, and really I'm used to orcs and elves that can resurrect by slamming their pretty-pretty staves on the ground, live for thousands of years and fight legions of soldiers without dying. Plus I'd just say that nobody killed you yet for Emotional Reasons: Maybe they're untested on the field of battle and don't want nightmares of murder, maybe they have orders from Suki to spare you or maybe you Escape Just in Time? There are so much ways to write around somebody's character or lore mistakes. Plus we allowed fucking Immortal God Felines. Literal God Mode Cats. Ha-ha. ;P

As well: I agree that if I can't be in the top ninety-nine percent I'm not even playing. I'm looking you right in the eyes Hearthstone.

Re: Thoughts for ships

Posted: Tue Dec 26, 2017 5:38 pm UTC
by You, sir, name?
addams wrote:
You, sir, name? wrote:I've gotten really into dancing this year. Dancing slowly kills your old social life and replaces it with another social life where everyone is really into dancing. I think this is what joining the brain slug party is like.
The Time Brain Slugs are addition only.
No subtraction required.

Of course, there are only so many hours in a day.
What kind of Dancing are you talking about?


Well, lately West Coast Swing and Kizomba. But also, and mainly, a dance I don't know if it has a name in English. It's a Swedish variant of foxtrot that's a real mutt of influences from similar dances, like argentinian tango, kizomba, etc.

Sableagle wrote:What was the other ... ? Oh yeah. Dancing. That's something else where I would have joined in but ...

https://www.youtube.com/watch?v=PwO8smpOM7Q

I'm pretty sure I'm not that good.

If I can't be in the top 99% I'm not going to bother, okay?


You can totally learn. I went in at age 30 with zero dancing background (apart from getting drunk and flailing my arms like that David Boreanaz video you linked). The main requirement is a bit of tenacity and not knowing when it's time to give up. There's actually quite a lot of nerds in the dance scene, especially in WCS there's a lot of engineers and IT-people all around. But I guess that makes sense. It's an incredible compliment to working in an office, you get to work different parts of your brain (and your body), and there's gratuitous hugging.

Re: Thoughts for ships

Posted: Tue Dec 26, 2017 7:22 pm UTC
by Kewangji
I took two lessons in uh, cosy foxtrot, but had to stop as those muscle memories interfered a little with my swing dancing, which I'm intermediate-ish at. It wasn't really my thing either though, so it doesn't matter.

Re: Thoughts for ships

Posted: Tue Dec 26, 2017 7:38 pm UTC
by JudeMorrigan
You, sir, name? wrote:You can totally learn. I went in at age 30 with zero dancing background (apart from getting drunk and flailing my arms like that David Boreanaz video you linked). The main requirement is a bit of tenacity and not knowing when it's time to give up. There's actually quite a lot of nerds in the dance scene, especially in WCS there's a lot of engineers and IT-people all around. But I guess that makes sense. It's an incredible compliment to working in an office, you get to work different parts of your brain (and your body), and there's gratuitous hugging.

This is all very true of ballroom as well. I don't think it's just that it's a complement to the office environment. At least for ballroom, I think that having at least *some* structure to the dance has a strong appeal. That is, I certainly don't need fully choreographed dances, but there is a certain vocabulary to, say, a foxtrot that makes it so I'm not just *completely* winging it. Even when dancing socially.

And yes, I started dancing in my 30s with less experience than you had had. As in, I *literally* hadn't set foot on a dance floor since my sister pulled me off of one at a school dance when I was 8-ish, hissing at me that I was embarrassing her. And now, well:

Spoiler:
Image

Re: Thoughts for ships

Posted: Tue Dec 26, 2017 10:43 pm UTC
by You, sir, name?
JudeMorrigan wrote:
You, sir, name? wrote:You can totally learn. I went in at age 30 with zero dancing background (apart from getting drunk and flailing my arms like that David Boreanaz video you linked). The main requirement is a bit of tenacity and not knowing when it's time to give up. There's actually quite a lot of nerds in the dance scene, especially in WCS there's a lot of engineers and IT-people all around. But I guess that makes sense. It's an incredible compliment to working in an office, you get to work different parts of your brain (and your body), and there's gratuitous hugging.

This is all very true of ballroom as well. I don't think it's just that it's a complement to the office environment. At least for ballroom, I think that having at least *some* structure to the dance has a strong appeal. That is, I certainly don't need fully choreographed dances, but there is a certain vocabulary to, say, a foxtrot that makes it so I'm not just *completely* winging it. Even when dancing socially.

And yes, I started dancing in my 30s with less experience than you had had. As in, I *literally* hadn't set foot on a dance floor since my sister pulled me off of one at a school dance when I was 8-ish, hissing at me that I was embarrassing her. And now, well:

Spoiler:
Image


I think it's strange, the more I dance, the fewer rules and less structure there seems to be. At least rules inherent to the dance. It seems like it's mostly mechanical and physical boundaries that limit what you can do (at least in non-competitive dancing). It's like everything can be broken down and taken apart into even smaller components, to the point where even a simple step has half a dozen nuances that can be played with. When I started dancing, I mostly stuck around because it was so completely alien to anything I'd done before, and I sort of wanted to see where the rabbit hole went. The sense of weirdness has passed, but the discoveries just keep on coming.

Re: Thoughts for ships

Posted: Tue Dec 26, 2017 11:42 pm UTC
by poxic
Art in general is like that (and come to think of it, so is science). It's a deep, deep game that can keep you fascinated for a lifetime.

Re: Thoughts for ships

Posted: Fri Jan 05, 2018 7:29 am UTC
by Ginger
Fleeting Thoughts about my game thing: Why-Why I always be stuck on the Dalaran loading screen? It's happened at least four times right meow.

Re: Thoughts for ships

Posted: Thu Jan 11, 2018 4:57 pm UTC
by Sableagle
If Deadshot never misses, where did the first bullet fired in this famous clip go? Did anyone ever check where that thing ended up?

Re: Thoughts for ships

Posted: Fri Jan 12, 2018 10:20 pm UTC
by SecondTalon
Deadshot misses all the time. You're thinking of Bullseye.

That said, both of them have to actually aim at something.

Re: Thoughts for ships

Posted: Mon Jan 15, 2018 1:42 am UTC
by Ginger
LOL I saw a totes cutey-cutey stray cat silhouette stroll by like he or she owned the place when I was outside today. Fleeting thoughts about kitties. <3

Re: Thoughts for ships

Posted: Mon Jan 15, 2018 2:00 am UTC
by Peaceful Whale
Ginger wrote:Plus we allowed [censored] king Immortal God Felines. Literal God Mode Cats. Ha-ha. ;P


Meow? Are you talking about me?

Re: Thoughts for ships

Posted: Mon Jan 15, 2018 4:13 am UTC
by Ginger
Yes Yes. And that RP is now over. It didn't have a happy ending. And Suki still hates cats.

Sad fleeting thought: Even li'l child girls wanna police my gender. And I don't wanna talk about that so much... it was just sad because being around kids and being nice to them makes me feel good and she just Had to Go There With Me. And I wanna give her fifty cents for helping me find coffee cups like her father joked ha-ha-ha-ha. :)

Re: Thoughts for ships

Posted: Tue Jan 16, 2018 7:50 pm UTC
by poxic
Happy halfway-through-January day (local timezone permitting)!

May be of questionable value in southern hemisphere.

Re: Thoughts for ships

Posted: Thu Jan 18, 2018 12:54 pm UTC
by Ginger
Sending off the USS Fleeting Thoughts: I'm getting better at Hearthstone finally finally! I like Huntress and Rogue decks w/Valeera or Alleria. "Beware the might of the high elves!" Yes, my opponents: Beware the mighty mighty glowing blue-eyed high elves that live forever and ever and look 20 when they're actually thousands of years old. And have tiny-tiny waists and bodies and can somehow still fight w/the best of 'em. Who knew high elves were so energetic and beautiful for their ages? HA-HA-HA-HA-HA. <3

Re: Thoughts for ships

Posted: Thu Jan 18, 2018 5:27 pm UTC
by Sableagle
That's a thing with Elves generally, I think. This is as curvy as a LotRO Elf lady gets.

Image

There's a slider at character creation that adjusts between skinny and curvy or whatever you call the extremes. In the case of Elves, that's as full a figure as you get. I call it as close to believable as you get.

City of Heroes had a lot more sliders to adjust things in more detail, and where LotRO has Dwarf, Hobbit, Man, Woman or Elf, CoH had male, female or huge.

Re: Thoughts for ships

Posted: Thu Jan 18, 2018 11:17 pm UTC
by Ginger
She looks like a pretty witch to me ha-ha. And yes elves never get very curvy. I'd like to see a chubby elf, like I dunno, whose good with computers or magic computers or communications or something? And the blood elves on my game... the women are so skinny it looks like any gnoll could just walk up and eat them to death.

Re: Thoughts for ships

Posted: Thu Jan 18, 2018 11:20 pm UTC
by Deva
Moar Cakes Elf.jpg

Appears bad at communication, unfortunately.

Re: Thoughts for ships

Posted: Fri Jan 19, 2018 12:43 am UTC
by Ginger
Yes, Ms. Elf. The Healer requires... moar cakes. Everyone does. You know who was a communications officer for Capt. James Kirk? Uhura. Now THERE'S a woman that can operate communications channels.