1g space travel

For the discussion of the sciences. Physics problems, chemistry equations, biology weirdness, it all goes here.

Moderators: gmalivuk, Moderators General, Prelates

1g space travel

Postby brötchen » Mon Aug 31, 2009 6:31 pm UTC

there is a similar thread already on this forum but my scenario is just a little bit different and i don't want to hijack threads...so.
imagine you have a space ship that accelerates in such a way that the passengers experience a constant acceleration off ~10m/s² (1g). now how long would it take this think to get to alpha centauri ? or the next galaxy. and more importantly : how do i account for relativity in the calculations? ( I would just calculate it my self if I would know how to do so..)
will relativity even be relevant? Hoe many Gs would we have to take to get to alpha centauri within a human life time?
brötchen
 
Posts: 86
Joined: Mon Aug 31, 2009 1:45 pm UTC

Re: 1g space travel

Postby Madwolf » Mon Aug 31, 2009 7:00 pm UTC

Ive done alot of amatuer work with this actually, and even just accelerating at 1G for ~30 days on each end your looking at a one way trip of ~ 11 years. More like....5-8 under constant accel IIRC.

Yes, Relativity does matter. (Under the 11 year journey your velocity would be ~ 30% C) As for calculating it, just take the equations an integrate over time? Or find your average velocity...
Madwolf
 
Posts: 58
Joined: Thu Jun 18, 2009 1:56 pm UTC

Re: 1g space travel

Postby nbonaparte » Mon Aug 31, 2009 7:08 pm UTC

It's a simple calculation I won't do now, but eventually you're going to hit the speed of light and have to maintain a constant (or close to it) speed. Your acceleration should decrease asymptotically.

Alright, on second thought, I will calculate it. Accelerating at 10 m/s^2 will reach the speed of light in a little under a year. That's 2 years for acceleration/deceleration. Alpha Centauri is 4.37 ly away from Earth. This is an approximation, but I would think that gives you 1 year of cruise time. It can be done easily within a human lifetime. You could even get back. Time dilation makes it even shorter for the traveler. That means you could get a lot further than Alpha Centauri in the traveler's lifetime. However, your friends on Earth would probably be dead on your return.
Vohu Manah: It's all fun and games until the neighbor's kid grows a third tentacle.
RetSpline:It's so bad that my favorite part was Patrick Stewart's hair.
Charlie!: Oh snap it's like a pzombie sailing on theseus' ship.
User avatar
nbonaparte
 
Posts: 1496
Joined: Wed Apr 08, 2009 5:53 am UTC
Location: Salt Lake City

Re: 1g space travel

Postby kromagnon » Mon Aug 31, 2009 7:16 pm UTC

If you want some real numerical answers, you'll have to give an upper limit on the speed. You can't reach light speed, and peaking at .99c is a lot different than peaking at .9999c
User avatar
kromagnon
 
Posts: 26
Joined: Thu Jul 19, 2007 10:06 pm UTC

Re: 1g space travel

Postby EricH » Mon Aug 31, 2009 7:46 pm UTC

The OP question actually appears to be, "If I set the apparent acceleration in the ship frame to be 10 m/s2 throughout the journey (with negligible time to reverse the thrust vector at the halfway point), what would be the travel times to Alpha Centauri, in both the accelerating and rest frames?" So, assume your star drive can produce whatever finite amount of force is necessary, without worrying about where the energy comes from.
The last two commenters apparently didn't make the underlined assumption, but it's important; you don't want to crush the passengers into jelly, just so that observers outside the ship will perceive its acceleration as 1 g.
Pseudomammal wrote:Biology is funny. Not "ha-ha" funny, "lowest bidder engineering" funny.
EricH
 
Posts: 223
Joined: Tue May 15, 2007 3:41 am UTC
Location: Maryland

Re: 1g space travel

Postby gmalivuk » Mon Aug 31, 2009 8:04 pm UTC

Yeah, disregard the posts about hitting the speed of light. It seems pretty clear to me as well that the OP is talking about a constant *apparent* acceleration in the ship's frame.

For which I recommend http://www.weburbia.com/physics/rocket.html to get the equations. Conveniently, 1g works out to about 1.03 ly/y^2, so you can run the equations with years of time and lightyears of distance and an acceleration of 1.03 and get the answers you want.
sophyturtle wrote:The only thing you have to fear is fear itself and trains.

Spoiler:
In which I abuse my filter creation ability to make my signature as long as I damn well please, because I find the 255-character limit annoying, but I know other annoying posters would make really long annoying sigs if they were allowed by board software. (Unlike *my* signature, of course, which is not annoying at all, on account of being behind these spoiler tags that no one ever forced you to click on in the first place, you damn whiny baby.)
User avatar
gmalivuk
Archduke Vendredi of Skellington the Third, Esquire
 
Posts: 13461
Joined: Wed Feb 28, 2007 6:02 pm UTC
Location: Here, There, Everywhere (near Boston, anyway)

Re: 1g space travel

Postby kromagnon » Mon Aug 31, 2009 8:08 pm UTC

EricH wrote:The OP question actually appears to be, "If I set the apparent acceleration in the ship frame to be 10 m/s2 throughout the journey (with negligible time to reverse the thrust vector at the halfway point), what would be the travel times to Alpha Centauri, in both the accelerating and rest frames?" So, assume your star drive can produce whatever finite amount of force is necessary, without worrying about where the energy comes from.
The last two commenters apparently didn't make the underlined assumption, but it's important; you don't want to crush the passengers into jelly, just so that observers outside the ship will perceive its acceleration as 1 g.


Good catch, I did miss that.

I have the urge to write a program to solve this....
Code: Select all
import relativity
(insert python here)
User avatar
kromagnon
 
Posts: 26
Joined: Thu Jul 19, 2007 10:06 pm UTC

Re: 1g space travel

Postby nbonaparte » Mon Aug 31, 2009 8:58 pm UTC

please, please tell me that's a real module.
Vohu Manah: It's all fun and games until the neighbor's kid grows a third tentacle.
RetSpline:It's so bad that my favorite part was Patrick Stewart's hair.
Charlie!: Oh snap it's like a pzombie sailing on theseus' ship.
User avatar
nbonaparte
 
Posts: 1496
Joined: Wed Apr 08, 2009 5:53 am UTC
Location: Salt Lake City

Re: 1g space travel

Postby Goemon » Tue Sep 01, 2009 12:21 am UTC

If you mean "please tell me those equations are correct" - then ok. They are.

But of course it's pretty hard to maintain constant acceleration of 1g for an extended period of time for a number of reasons :(
Life is mostly plan "B"
User avatar
Goemon
 
Posts: 274
Joined: Mon Nov 19, 2007 4:57 am UTC

Re: 1g space travel

Postby polymer » Tue Sep 01, 2009 3:45 am UTC

Goemon wrote:If you mean "please tell me those equations are correct" - then ok. They are.

But of course it's pretty hard to maintain constant acceleration of 1g for an extended period of time for a number of reasons :(


Is it realistically possible though <_<
polymer
 
Posts: 94
Joined: Mon Feb 04, 2008 7:14 am UTC

Re: 1g space travel

Postby gmalivuk » Tue Sep 01, 2009 3:48 am UTC

How realistic it is depends on how long you intend to keep it up. As time goes on, the likelihood that any possible energy source could keep up the acceleration for that long decreases.
sophyturtle wrote:The only thing you have to fear is fear itself and trains.

Spoiler:
In which I abuse my filter creation ability to make my signature as long as I damn well please, because I find the 255-character limit annoying, but I know other annoying posters would make really long annoying sigs if they were allowed by board software. (Unlike *my* signature, of course, which is not annoying at all, on account of being behind these spoiler tags that no one ever forced you to click on in the first place, you damn whiny baby.)
User avatar
gmalivuk
Archduke Vendredi of Skellington the Third, Esquire
 
Posts: 13461
Joined: Wed Feb 28, 2007 6:02 pm UTC
Location: Here, There, Everywhere (near Boston, anyway)

Re: 1g space travel

Postby PM 2Ring » Tue Sep 01, 2009 12:03 pm UTC

nbonaparte1 wrote:please, please tell me that's a real module.

It could be, if you write it. :) But really, those equations gmalivuk linked to are pretty straightforward, so it's probably not worth the effort to make a new class for them. However, if you do write a relativity app in Python, please post it somewhere on these forums.

FWIW, that article comes from the old Usenet physics FAQ. I was a bit upset to see that it gives no credit. :( From http://math.ucr.edu/home/baez/physics/Relativity/SR/rocket.html
Updated by Don Koks 2006.
Fuel numbers added by Don Koks 2004.
Updated by Phil Gibbs 1998.
Thanks to Bill Woods for correcting the fuel equation.
Original by Philip Gibbs 1996.
User avatar
PM 2Ring
 
Posts: 1446
Joined: Mon Jan 26, 2009 3:19 pm UTC
Location: Sydney, Australia

Re: 1g space travel

Postby Tass » Wed Sep 02, 2009 5:45 am UTC

If you were capable of sustaining the 1g indefinitely, then IIRC 21 years will get you to the edge of the visible universe.

Of course by then billions of years will have passed in the rest of the universe, and you will contain enough kinetic energy to vaporize any planet you hit (or close, could someone do the math?).
ATCG wrote:
Tass wrote:Nice to see another person sharing my views of quantum mechanics. Use Occam's razor, cut out the wavefunction collapse.
I had to chuckle after reading this, then noticing your location. Surely you risk being burned at the stake as a heretic. :wink:
User avatar
Tass
 
Posts: 851
Joined: Tue Nov 11, 2008 2:21 pm UTC
Location: Niels Bohr Institute, Copenhagen.

Re: 1g space travel

Postby Ended » Wed Sep 02, 2009 9:59 am UTC

Tass wrote:If you were capable of sustaining the 1g indefinitely, then IIRC 21 years will get you to the edge of the visible universe.

Of course by then billions of years will have passed in the rest of the universe, and you will contain enough kinetic energy to vaporize any planet you hit

The OP might be interested in Tau Zero by Poul Anderson, which has basically this as the premise and explores some of the effects of travelling close to c.
Generally I try to make myself do things I instinctively avoid, in case they are awesome.
-dubsola
Ended
 
Posts: 1395
Joined: Fri Apr 20, 2007 3:27 pm UTC
Location: The Tower of Flints. (Also known as: England.)

Re: 1g space travel

Postby Ingolifs » Wed Sep 02, 2009 10:11 am UTC

PM 2Ring wrote:
nbonaparte1 wrote:please, please tell me that's a real module.

It could be, if you write it. :) But really, those equations gmalivuk linked to are pretty straightforward, so it's probably not worth the effort to make a new class for them. However, if you do write a relativity app in Python, please post it somewhere on these forums.

FWIW, that article comes from the old Usenet physics FAQ. I was a bit upset to see that it gives no credit. :( From http://math.ucr.edu/home/baez/physics/Relativity/SR/rocket.html

Fascinating read. I've always wanted to know how long it would take if you accelerate for half of the trip, turn around and decelerate for the other half. The bit at the end about the cosmic background radiation being blueshifted to the point where it would vapourise the craft at high enough velocities was especially interesting.

Of course, the problem with looking at this whole thing from a constant acceleration perspective is that it's not realistic. Because you'll be losing fuel mass, it would be more pertinent to look at a constant force and a decreasing mass. In this scenario, i'd imagine most of the trip time would be accelerating at a comparatively slow rate towards the destination. Only a small amount of time would be spent at the end decelerating, because the much lighter craft would experience a much greater deceleration from the same force. In this case, i'd imagine the maths would be a bit trickier to figure out to find the optimum time for acceleration and deceleration.
I belong to the tautologist's school of thought, that science is by definition, science.
User avatar
Ingolifs
 
Posts: 155
Joined: Thu Mar 19, 2009 6:35 am UTC
Location: Victoria university, New Zealand

Re: 1g space travel

Postby skeptical scientist » Wed Sep 02, 2009 10:55 am UTC

Not in a ramjet, which is probably the most feasible way of constantly accelerating/decelerating at 1g across an entire galaxy.
Math is easy. Hell, even a rock can do math. Throw the rock into the air, and it solves a differential equation before it lands. A capacitor can perform integration, and a water tank solves PDEs. If inanimate matter can do calculus, how hard can it be?
User avatar
skeptical scientist
closed-minded spiritualist
 
Posts: 4901
Joined: Tue Nov 28, 2006 6:09 am UTC
Location: Chicago

Re: 1g space travel

Postby gmalivuk » Wed Sep 02, 2009 12:23 pm UTC

Ingolifs wrote:Because you'll be losing fuel mass, it would be more pertinent to look at a constant force and a decreasing mass.

No, because you've still got to think of the passengers. Even though the thing at the end might be small enough to decelerate at 10g instead of 1, that's not a good idea if you want anyone to live through it.
sophyturtle wrote:The only thing you have to fear is fear itself and trains.

Spoiler:
In which I abuse my filter creation ability to make my signature as long as I damn well please, because I find the 255-character limit annoying, but I know other annoying posters would make really long annoying sigs if they were allowed by board software. (Unlike *my* signature, of course, which is not annoying at all, on account of being behind these spoiler tags that no one ever forced you to click on in the first place, you damn whiny baby.)
User avatar
gmalivuk
Archduke Vendredi of Skellington the Third, Esquire
 
Posts: 13461
Joined: Wed Feb 28, 2007 6:02 pm UTC
Location: Here, There, Everywhere (near Boston, anyway)

Re: 1g space travel

Postby Vanzetti » Wed Sep 02, 2009 12:39 pm UTC

gmalivuk wrote:
Ingolifs wrote:Because you'll be losing fuel mass, it would be more pertinent to look at a constant force and a decreasing mass.

No, because you've still got to think of the passengers. Even though the thing at the end might be small enough to decelerate at 10g instead of 1, that's not a good idea if you want anyone to live through it.


At the point where we can build Bussard Scramjet, I`m sure you will already have the technology to preserve passengers at high accelarations...
Vanzetti
 
Posts: 22
Joined: Tue Nov 18, 2008 7:31 pm UTC

Re: 1g space travel

Postby nbonaparte » Wed Sep 02, 2009 5:24 pm UTC

Vanzetti wrote:
gmalivuk wrote:
Ingolifs wrote:Because you'll be losing fuel mass, it would be more pertinent to look at a constant force and a decreasing mass.

No, because you've still got to think of the passengers. Even though the thing at the end might be small enough to decelerate at 10g instead of 1, that's not a good idea if you want anyone to live through it.


At the point where we can build Bussard Scramjet, I`m sure you will already have the technology to preserve passengers at high accelarations...


In a singularity-esque world, you might not even have a physical body. You could decelerate at the speed your computer can take.
Vohu Manah: It's all fun and games until the neighbor's kid grows a third tentacle.
RetSpline:It's so bad that my favorite part was Patrick Stewart's hair.
Charlie!: Oh snap it's like a pzombie sailing on theseus' ship.
User avatar
nbonaparte
 
Posts: 1496
Joined: Wed Apr 08, 2009 5:53 am UTC
Location: Salt Lake City

Re: 1g space travel

Postby gmalivuk » Wed Sep 02, 2009 8:39 pm UTC

Vanzetti wrote:At the point where we can build Bussard Scramjet, I`m sure you will already have the technology to preserve passengers at high accelarations...

Not necessarily. It's my understanding that high-g propulsion is mostly an engineering problem, so to speak, which could potentially be resolved with technological advances in today's theoretical framework. But if we still have our physical bodies, there is a limit to how much acceleration they can take, and I don't know that there is any way within current theory that can negate that fact.
sophyturtle wrote:The only thing you have to fear is fear itself and trains.

Spoiler:
In which I abuse my filter creation ability to make my signature as long as I damn well please, because I find the 255-character limit annoying, but I know other annoying posters would make really long annoying sigs if they were allowed by board software. (Unlike *my* signature, of course, which is not annoying at all, on account of being behind these spoiler tags that no one ever forced you to click on in the first place, you damn whiny baby.)
User avatar
gmalivuk
Archduke Vendredi of Skellington the Third, Esquire
 
Posts: 13461
Joined: Wed Feb 28, 2007 6:02 pm UTC
Location: Here, There, Everywhere (near Boston, anyway)

Re: 1g space travel

Postby EdgarJPublius » Wed Sep 02, 2009 9:00 pm UTC

Not one mention of the glorious ProjectRho? For shame! Espescially since it has all the formulas and tables you need all in one convenient page

http://www.projectrho.com/rocket/rocket ... relativity
Jahoclave wrote:
SummerGlauFan wrote:You, sir, just freaking made my day...

I second this notion and give you this plaque as a testament to your nerd cred.

-still unaware of the origin and meaning of his own user-title
User avatar
EdgarJPublius
Official Propagandi.... Nifty Poster Guy
 
Posts: 1543
Joined: Tue Oct 09, 2007 4:56 am UTC
Location: where the wind takes me

Re: 1g space travel

Postby Ingolifs » Wed Sep 02, 2009 11:18 pm UTC

gmalivuk wrote:
Ingolifs wrote:Because you'll be losing fuel mass, it would be more pertinent to look at a constant force and a decreasing mass.

No, because you've still got to think of the passengers. Even though the thing at the end might be small enough to decelerate at 10g instead of 1, that's not a good idea if you want anyone to live through it.


You're making the assumption that there are humans on the ship. That isn't necessarily the case; the ship may only be fitted with instruments, or will be inhabited by some form of posthuman or AI designed with the rigours of space-travel in mind. Yes there is an upper limit on acceleration, but it's not as severe as you seem to think.
I belong to the tautologist's school of thought, that science is by definition, science.
User avatar
Ingolifs
 
Posts: 155
Joined: Thu Mar 19, 2009 6:35 am UTC
Location: Victoria university, New Zealand

Re: 1g space travel

Postby nbonaparte » Thu Sep 03, 2009 12:57 am UTC

EdgarJPublius wrote:Not one mention of the glorious ProjectRho? For shame! Espescially since it has all the formulas and tables you need all in one convenient page

http://www.projectrho.com/rocket/rocket ... relativity


Thank you sir. I just lost a great number of hours.
Vohu Manah: It's all fun and games until the neighbor's kid grows a third tentacle.
RetSpline:It's so bad that my favorite part was Patrick Stewart's hair.
Charlie!: Oh snap it's like a pzombie sailing on theseus' ship.
User avatar
nbonaparte
 
Posts: 1496
Joined: Wed Apr 08, 2009 5:53 am UTC
Location: Salt Lake City

Re: 1g space travel

Postby Goemon » Thu Sep 03, 2009 2:54 am UTC

Immersion in fluid would help reduce the effects of high g's, but doesn't eliminate them altogether. Some portions of your body (bones, teeth, muscle) are denser than other bits (blood, spleen, liver...). A good hard bump might just leave your skeleton at one end of the tank and the rest of you at the other end. And what's to stop your brain from sloshing to one side of your skull during those 500g turns? I don't think extra pressure on the outside would prevent that.
Life is mostly plan "B"
User avatar
Goemon
 
Posts: 274
Joined: Mon Nov 19, 2007 4:57 am UTC

Re: 1g space travel

Postby PM 2Ring » Thu Sep 03, 2009 12:29 pm UTC

In Greg Bear's novel "Anvil of Stars" (the sequel to "Forge of God"), the protagonists have a spacecraft that uses intelligent "force field" technology to accelerate the ship's contents almost simultaneously, which allows very high accelerations. One problem with this approach is that the higher the acceleration, the smaller the individually accelerated "voxels" need to be, and if they're too small, this interferes with the proper functioning of the ships mechanical parts and the metabolic processes of the crew. Of course, in a novel, that's actually an advantage - it's hard to create good sci-fi gizmos that don't undermine the dramtic tension.

The other problem is that such force fields aren't very scientifically plausible. :)

Another more plausible technique is to pack the crew into some kind of gel for high-acceleration parts of the journey, which could allow much higher acceleration than water. Ideally, the gel is of high viscosity & low density. Oxygen permeability would be a bonus...
User avatar
PM 2Ring
 
Posts: 1446
Joined: Mon Jan 26, 2009 3:19 pm UTC
Location: Sydney, Australia

Re: 1g space travel

Postby kromagnon » Thu Sep 03, 2009 1:31 pm UTC

Oxygen permeability would be a bonus...

Wouldn't it actually be a necessity? I imagine you couldn't get too much of a benefit from floating in a gel unless your lungs were filled with it also.
User avatar
kromagnon
 
Posts: 26
Joined: Thu Jul 19, 2007 10:06 pm UTC

Re: 1g space travel

Postby PM 2Ring » Thu Sep 03, 2009 1:59 pm UTC

kromagnon wrote:
Oxygen permeability would be a bonus...

Wouldn't it actually be a necessity? I imagine you couldn't get too much of a benefit from floating in a gel unless your lungs were filled with it also.
Well, your lungs won't be moving very much if they're full of gel & you're accelerating rapidly. I suspect you'd need to resort to intravenous methods to get fresh O2 & eliminate CO2. Any O2 in the gel would just be to make it friendlier on the lung tissue.
User avatar
PM 2Ring
 
Posts: 1446
Joined: Mon Jan 26, 2009 3:19 pm UTC
Location: Sydney, Australia

Re: 1g space travel

Postby Vanzetti » Sun Sep 06, 2009 9:03 am UTC

And what if the passengers are frozen?
Vanzetti
 
Posts: 22
Joined: Tue Nov 18, 2008 7:31 pm UTC

Re: 1g space travel

Postby JWalker » Sun Sep 06, 2009 1:51 pm UTC

It is possible to negate the apparent force due to acceleration through a clever manipulation of the shape of spacetime via gravity. All one would have to do is produce a region of space in which the gravitational acceleration relative to an outside observer is equal to the desired acceleration of the ship. Observers in a ship in the gravitational field would think they were falling freely and feel no force, while according to the outside observer they would be accelerating. This is completely allowable in current physics, though it presents a large engineering challenge.
JWalker
 
Posts: 130
Joined: Sun Nov 23, 2008 1:13 am UTC

Re: 1g space travel

Postby thoughtfully » Sun Sep 06, 2009 5:01 pm UTC

Good Luck With That. (tm)
Image
If you can't get rid of the skeleton in your closet, you'd best teach it to dance.
-- George Bernard Shaw
User avatar
thoughtfully
 
Posts: 1196
Joined: Thu Nov 01, 2007 12:25 am UTC
Location: Minneapolis, MN

Re: 1g space travel

Postby JWalker » Sun Sep 06, 2009 6:26 pm UTC

thoughtfully wrote:Good Luck With That. (tm)


Hah, well, it would require a lot of energy, but the point is that it is possible with current physics. One method could be to generate a gravitational soliton that propagates at a speed less than the speed of light. If I remember right, such solutions to Einstein's field equations do exist; it would just be a matter of producing one and then riding it however far you wish.
JWalker
 
Posts: 130
Joined: Sun Nov 23, 2008 1:13 am UTC

Re: 1g space travel

Postby Tass » Mon Sep 07, 2009 6:44 am UTC

Vanzetti wrote:And what if the passengers are frozen?


If the passengers are frozen, or we are only moving electronics or so, then there is no need to go fast. Just use fission reactors and ion drive to go .01c.
ATCG wrote:
Tass wrote:Nice to see another person sharing my views of quantum mechanics. Use Occam's razor, cut out the wavefunction collapse.
I had to chuckle after reading this, then noticing your location. Surely you risk being burned at the stake as a heretic. :wink:
User avatar
Tass
 
Posts: 851
Joined: Tue Nov 11, 2008 2:21 pm UTC
Location: Niels Bohr Institute, Copenhagen.


Return to Science

Who is online

Users browsing this forum: No registered users and 4 guests