Probability of a simple card game.

For the discussion of math. Duh.

Moderators: gmalivuk, Moderators General, Prelates

Probability of a simple card game.

Postby roffelmayo » Sat Jun 02, 2012 10:57 pm UTC

So some friends and I were recently playing a slightly strange version of the drinking game 'ride the bus'. This involves setting up 9 cards in a diamond shape of 5 rows with 1, 2, 3, 2 ,1 cards in successive rows. So the idea is that you advance through successive rows picking one card to flip from each row and if at any point you flip over a face card or an ace your attempt is failed and you have to stop and take a drink with the aim being to get all the way without flipping a face card or ace. However you could only flip a card that was bordered by one you'd flipped in the previous row so this essentially left you with two strategies: you could pick an edge and follow that edge along to the end or in the middle row you could pick the middle card leaving you with a choice of 2 cards in the fourth row.

The argument that sprung up was whether one route had a higher probability of succeeding than the other. We were split into two camps, one group decided this was functionally the same as the Monty Hall problem and that having more choices on the fourth row increased your chance of getting through whilst the other group stuck to the idea that regardless of the route you took you were just drawing a random sample of 5/52 cards and that the probability would be the same regardless of route. I decided that my grasp of probability wasn't good enough and that I would resort to asking you guys. So Maths forum; is this an example of the Monty Hall problem meaning the probability depends on the route taken or is the probability the same regardless of route? (or is there some other option I'm completely missing?)
roffelmayo
 
Posts: 1
Joined: Sat Jun 02, 2012 10:02 pm UTC

Re: Probability of a simple card game.

Postby jestingrabbit » Sun Jun 03, 2012 2:13 am UTC

I believe that your game is functionally equivalent to choosing 5 cards and seeing if one is a face or ace. The "fourth row choice" is a choice between cards that we should be indifferent towards ie their distribution is identical.
ameretrifle wrote:Magic space feudalism is therefore a viable idea.
User avatar
jestingrabbit
 
Posts: 5187
Joined: Tue Nov 28, 2006 9:50 pm UTC
Location: Sydney

Re: Probability of a simple card game.

Postby Dason » Sun Jun 03, 2012 5:52 pm UTC

I agree with jestingrabbit. I don't see any additional information that you could gain from flipping a card that would give you any information about which card in the next row you should choose.
double epsilon = -.0000001;
User avatar
Dason
 
Posts: 1264
Joined: Wed Dec 02, 2009 7:06 am UTC
Location: ~/

Re: Probability of a simple card game.

Postby Xanthir » Mon Jun 04, 2012 2:29 am UTC

Agreed with the others. There is no actual strategy here, as the cards have no relationship to each other and you have no information about any of them. Instead of making a diamond shape, just pull 5 cards out of the deck and drink if there are any faces or aces. Same exact probability.
(defun fibs (n &optional (a 1) (b 1)) (take n (unfold '+ a b)))
User avatar
Xanthir
My HERO!!!
 
Posts: 3999
Joined: Tue Feb 20, 2007 12:49 am UTC
Location: The Googleplex

Re: Probability of a simple card game.

Postby cowmandude » Tue Jun 05, 2012 9:50 pm UTC

These are functionally the same given that the deck was reshuffled and the board was rebuilt every time.

Not to steal you thread, but when I was discussing your thread I came up with another question regarding this game.

Say you didn't reshuffle every time and kept dealing off of the same deck. That means when a card is dealt you can assign it a probability of being a face card based on the cards that you've seen thus far. So say your strategy is to choose the path with the lowest probability of failure. If this strategy were successful it would imply that the game is not the same as drawling 5 cards from the deck. So I guess my question is, would this strategy be successful?
cowmandude
 
Posts: 6
Joined: Tue Nov 01, 2011 8:35 pm UTC

Re: Probability of a simple card game.

Postby Dopefish » Tue Jun 05, 2012 10:08 pm UTC

Surely all paths have the same probabilty of failure, even in that scenario?
User avatar
Dopefish
 
Posts: 692
Joined: Sun Sep 20, 2009 5:46 am UTC
Location: The Well of Wishes

Re: Probability of a simple card game.

Postby Ben-oni » Wed Jun 06, 2012 2:52 am UTC

I think the supposition is that you leave any unturned cards where they are, so that not all paths are equal.
Ben-oni
 
Posts: 268
Joined: Mon Sep 26, 2011 4:56 am UTC

Re: Probability of a simple card game.

Postby Sizik » Wed Jun 06, 2012 12:28 pm UTC

Every unknown card, whether dealt or in the deck, has the same probability of being a face card.
gmalivuk wrote:
King Author wrote:If space (rather, distance) is an illusion, it'd be possible for one meta-me to experience both body's sensory inputs.
Yes. And if wishes were horses, wishing wells would fill up very quickly with drowned horses.
User avatar
Sizik
 
Posts: 584
Joined: Wed Aug 27, 2008 3:48 am UTC


Return to Mathematics

Who is online

Users browsing this forum: No registered users and 6 guests