Perudo 4.0! Round 3 (Sign ups always open)

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Vytron
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Perudo 4.0! Round 3 (Sign ups always open)

Postby Vytron » Sat Apr 18, 2015 12:45 am UTC

Diception is a game all about deceiving people and to detecting the opponent's deceptions!

Each player begins with a cup to conceal their dice and 5 dice.

You can go to this page and Roll 5d6 for the outcomes of your 5 dice.

First, every player roll their dice and post what they got in a spoiler like this:

My roll
Spoiler:
2 + 5 + 6 + 4 + 5


It's against the rules to open the spoilers by other players.

Once everyone has done so, the first played that rolled their dice will make a bid, for how many dice total are showing some value (for instance, "Five 2s" is a bid that there's 5 dice with a face value of 2 on the table.)

The next person on their turn have two options:

1- Bid for a higher number of the same value (say, if "Five 2s" was previously bid, you bid for "Six 2s", or "Seven 2s", etc.), bid for the same number of a higher value (say, if "Five 2s" was previously bid, you bid for "Five 3s", or "Five 4s", etc.), or for a higher number of a higher value (say, "Six 3s", or "Eight 4s", etc.) A reduction in either face value or quantity is never allowed.

2- They challenge the previous bidder. Now everyone checks all the dice under all the cups, if there are at least as many dice with that value as the previous bidder (in the example, there are at least five dice with a value of 2) the bidder wins. If there are less dice of that value than the bidder said, the challenger wins.

And that's it!

Player list:
1.Lawrencelot
2.SDK
3.Zabing
4.Vytron
...
Last edited by Vytron on Wed Jul 01, 2015 5:01 pm UTC, edited 24 times in total.

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zabing12
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Re: Game Cancelled 2.0

Postby zabing12 » Tue Apr 21, 2015 4:13 pm UTC

Sure. How About Liars dice or something?

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Re: Diception - SIGN UP

Postby Vytron » Tue Apr 21, 2015 4:38 pm UTC

Excellent idea! I have edited the OP, let's get it on!

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Re: Diception - SIGN UP

Postby SDK » Tue Apr 21, 2015 7:24 pm UTC

Does it take the entire table challenging to call someone's bid?
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Re: Diception - SIGN UP

Postby Lawrencelot » Tue Apr 21, 2015 7:38 pm UTC

Fun game, I've played this on epicmafia. I'm in

You may also, if you want, post an empty spoiler. In such case you will roll your dice after someone has challenged a bidder, but before any cup has been revealed. This is equivalent to making bids without checking your own cup.

This may not work so well if we have to wait for a not-so-active player to roll their dice

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Re: Diception - SIGN UP

Postby SDK » Tue Apr 21, 2015 7:41 pm UTC

Yeah, I agree that rule seems cumbersome, especially since the only logical reason to do that would be to hide your true intentions. If you want to make a random bid, there's nothing stopping you from doing so even if you have checked your cup (pro-tip: roll another die to decide which number to bid!).
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Re: Diception - SIGN UP

Postby Vytron » Tue Apr 21, 2015 8:06 pm UTC

SDK wrote:Does it take the entire table challenging to call someone's bid?


It only takes one player challenging to call someone's bid, and then it's only possible for either of those players to win. Whenever someone bids this new bid overwrites the previous bid, and this is the only bid that can be challenged.

Thanks for the feedback on the empty spoiler rule.

It was there because the original rules of Diception say specifically, that you can play without ever checking what dice are on your own cup, and it is difficult to implement in this format where you have to report what's on your cup in a post at the beginning of the game, unless they're rolled later.

When I read that I recalled seeing that as the twist ending of a movie where a poker player does their last hand's bets without ever checking one of their cards, and the twist is his bluffs aren't actually bluffs, because he hasn't seen his card, but ends winning because it ends being the ace of Spaces for a royal flush.

But, I don't think it's really important so the rule has been removed :)

PS - And apparently they play Diception in one of the Pirates of the Caribbean movie, that I have watched, though I don't recall the specific events of it. What I recall is that when I was watching their game I had no idea what was going on :mrgreen:

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Re: Diception - SIGN UP

Postby SDK » Tue Apr 21, 2015 8:14 pm UTC

Vytron wrote:It only takes one player challenging to call someone's bid, and then it's only possible for either of those players to win.

Huh. I feel like it might make for a better game if it was the bidder vs. the table since more information could be revealed then, but doesn't matter. Sounds fun either way. /in
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Re: Diception - Round 1!

Postby Vytron » Thu Apr 23, 2015 5:45 pm UTC

Okay, so I have auto-signed Zabing because it was his game suggestion so I take it he wanted to play.

I have also signed up myself.

So we're on the rolling phase, roll a 5d6 and post it on a spoiler, and don't peek into the spoilers of other players.

Spoiler:
5 + 2 + 4 + 2 + 5

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Re: Diception - Round 1!

Postby SDK » Thu Apr 23, 2015 6:08 pm UTC

Rolling, rolling, rolling. Keep those dice a rolling.

Spoiler:
2 6 5 5 6
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Re: Diception - Round 1!

Postby Lawrencelot » Thu Apr 23, 2015 7:24 pm UTC

Rawhide!

Spoiler:
4 + 2 + 3 + 1 + 6

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Re: Diception - Round 1!

Postby zabing12 » Fri Apr 24, 2015 2:05 am UTC

*rolls*

Spoiler:
2, 5, 5, 2, 5


So now vytron bets, right?

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Re: Diception - Round 1!

Postby Vytron » Fri Apr 24, 2015 2:53 am UTC

No, it's by signup order, so:

1.Lawrencelot
2.SDK
3.Zabing
4.Vytron

You go Lawrencelot! Show us your bid!

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Re: Diception - Round 1!

Postby Lawrencelot » Fri Apr 24, 2015 7:48 am UTC

My bet: three 1s

Also, for the next round, we could add bonus points for anyone who guesses the exact number (like, now I bet there are at least three 1s, but if there were exactly three 1s I'd get bonus points. Maybe include the rule that this only happens if you say it beforehand)

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Re: Diception - Round 1!

Postby SDK » Fri Apr 24, 2015 12:57 pm UTC

Four 6's.
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Re: Diception - Round 1!

Postby zabing12 » Fri Apr 24, 2015 3:56 pm UTC

five 6's

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Re: Diception - Round 1!

Postby Vytron » Fri Apr 24, 2015 4:38 pm UTC

Six 6s.

So, Lawrencelot, do you think there's at least 7 sixes or more, or will you challenge me?

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Re: Diception - Round 1!

Postby Lawrencelot » Fri Apr 24, 2015 10:01 pm UTC

I challenge you. Now let me take a look. Do I post the result?

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Re: Diception - Round 1!

Postby Vytron » Sat Apr 25, 2015 4:29 pm UTC

Sure, the challenger can post the result.

But the challenged can also post the result :twisted:

So here I go! Unless SDK was bluffing I should win as long as Lawrencelot or zabing rolled at least 2 sixes...

Reveal:

Vytron - 5 + 2 + 4 + 2 + 5

Six count: 0

SDK - 2 6 5 5 6

Six count: 2

Oh, gah! I should have challenged zabing's five 6's! Oh well...

Lawrencelot - 4 + 2 + 3 + 1 + 6

Six count: 3

And now, I need zabing to have rolled at least 3 sixes to win...

Round 1 result (everyone can read)
Spoiler:
zabing12 - 2, 5, 5, 2, 5

Zilch! Zero! Nada! Augh!

Six count: 3

My bid was wrong, Lawrencelot wins Round 1!

Okay guys, I suggest we play three more rounds in this format, and declare a winner, then we can twerk the rules of the game. We're on the rolling phase again! Please post a new 5d6 roll in a spoiler.


Vytron's Round 2 Roll (no player may peek)
Spoiler:
1 + 4 + 2 + 1 + 4

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Re: Diception - Round 2!

Postby Vytron » Sat Apr 25, 2015 4:31 pm UTC

Oh yeah, in this round SDK will bid first.

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Re: Diception - Round 2!

Postby Lawrencelot » Sat Apr 25, 2015 9:31 pm UTC

Hah! And I was afraid there would be exactly six 6s :wink:

Round 2 roll:
Spoiler:
5 + 1 + 2 + 4 + 4

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Re: Diception - Round 2!

Postby zabing12 » Sun Apr 26, 2015 7:45 am UTC

*Rolls*

Spoiler:
6 + 1 + 6 + 4 + 5

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Re: Diception - Round 2!

Postby SDK » Mon Apr 27, 2015 3:59 pm UTC

Shake shake shake
Spoiler:
2 2 5 1 2


And my bid...

Four 2's.
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Re: Diception - Round 2!

Postby SDK » Mon Apr 27, 2015 4:05 pm UTC

I think this game should be point based somehow. Like, instead of a single challenger, all other players must choose to not bid to end a round. That's how it works in card games, at least. Once that happens, the last to bid either wins or loses. Two ways to do scoring from that point, in my mind: 1) The bidder gains points equal to the number of other players if xhe wins, everyone else gets one point if xhe loses, or 2) The bidder gains one point if xhe wins or loses one point if xhe loses. Option 2 is probably kinder to new players entering the game.

I think changing to that method would give the game more interaction since people would always have the chance to top the high bid (which allows for more information/bluffing).
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Re: Diception - Round 2!

Postby zabing12 » Mon Apr 27, 2015 4:09 pm UTC

five 2's

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Re: Diception - Round 2!

Postby Vytron » Tue Apr 28, 2015 4:47 am UTC

@SDK: Hehe, we believe in the same game spirit, as when I'm playing a game I always keep thinking how to improve and make it better :)

I think any changes would have to wait for Game 2.

And now, I challenge zabing12!

And here's the reveal...

Vytron:
1 + 4 + 2 + 1 + 4

2 Count: 1

Lawrencelot:
5 + 1 + 2 + 4 + 4
2 Count: 2

Zabing:
6 + 1 + 6 + 4 + 5
2 Count: 2

And now, I win unless SDK rolled 3 2s!...

Round result (everyone can read)
Spoiler:
2 2 5 1 2

Whoa, man! He did!

zabing12's bid was right and he wins Round 2!


Wins:

1 - Lawrencelot
1 - zabing12


Vytron's Round 3 Roll (no player may peek)
Spoiler:
4 + 2 + 5 + 6 + 4


Zabing will bid first.

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Re: Diception - Round 2!

Postby Lawrencelot » Tue Apr 28, 2015 7:49 am UTC

Roll:
Spoiler:
3 + 3 + 4 + 2 + 6

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Re: Diception - Round 3!

Postby SDK » Tue Apr 28, 2015 4:50 pm UTC

Cup, shake, flip, table, peek.
Spoiler:
2 5 1 2 1
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Re: Diception - Round 2!

Postby SDK » Tue Apr 28, 2015 4:51 pm UTC

Vytron wrote:@SDK: Hehe, we believe in the same game spirit, as when I'm playing a game I always keep thinking how to improve and make it better :)

I think any changes would have to wait for Game 2.

Yeah. When does Game 2 start?
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Re: Diception - Round 3!

Postby Vytron » Wed Apr 29, 2015 12:31 am UTC

After we play a round with each player bidding first, to give equal chances to all players (the round after this one would be the last round).

Waiting for Zabing.

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Re: Diception - Round 3!

Postby SPACKlick » Thu Apr 30, 2015 6:54 pm UTC

As zabing is likely no longer around I'm happy to sub. I used to be pretty good at Perudo IRL.

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Re: Diception - Round 3!

Postby Vytron » Thu Apr 30, 2015 7:11 pm UTC

You are very welcome SPACKlick! Feel free to roll your dice and make your bid.

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Re: Diception - Round 3!

Postby SPACKlick » Thu Apr 30, 2015 8:33 pm UTC

Spoiler:
3 + 4 + 2 + 6 + 5

Well, let's test the board.

two 2's

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Re: Diception - Round 3!

Postby Vytron » Fri May 01, 2015 1:13 am UTC

Two 3s.

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Re: Diception - Round 3!

Postby Lawrencelot » Fri May 01, 2015 7:28 am UTC

Four 3s

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Re: Diception - Round 2!

Postby SPACKlick » Fri May 01, 2015 8:04 am UTC

Game theory
Spoiler:
SDK wrote:
Vytron wrote:@SDK: Hehe, we believe in the same game spirit, as when I'm playing a game I always keep thinking how to improve and make it better :)

I think any changes would have to wait for Game 2.

Yeah. When does Game 2 start?

When we play perudo you can lower the face number if you raise the dice number so the bids are in order
1:1, 1:2, 1:3, 1:4, 1:5, 1:6, 2:1, 2:2, 2:3, 2:4, 2:5, 2:6, 3:1, 3:2, 3:3, 3:4, 3:5, 3:6, 4:1, 4:2, 4:3, … etc
and your bid must be higher in the order than the previous bid.
Also anyone can challenge a bid but it only takes on challenger for a round to end. Seems to work quite well

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Re: Diception - Round 3!

Postby SDK » Fri May 01, 2015 1:16 pm UTC

Challenge.

Game theory (you can read)
Spoiler:
This position I'm in right now is why I think it would be better to let everyone pass before the bid goes through. I have no desire to actually make a bid, since I think it's likely that SPACKlick only bid 2's for information and will likely challenge me. But I also don't want to challenge Lawrencelot since four 3's seems pretty easy. Better to give someone else with a stronger roll a chance to fight it out.

I'm happy to play either way. I just think the way we're playing now unnecessarily reduces player interaction.
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Re: Diception - Round 3!

Postby SPACKlick » Fri May 01, 2015 1:26 pm UTC

Spoiler:
SDK wrote:Game theory (you can read)
[ spoiler]This position I'm in right now is why I think it would be better to let everyone pass before the bid goes through. I have no desire to actually make a bid, since I think it's likely that SPACKlick only bid 2's for information and will likely challenge me. But I also don't want to challenge Lawrencelot since four 3's seems pretty easy. Better to give someone else with a stronger roll a chance to fight it out.

I'm happy to play either way. I just think the way we're playing now unnecessarily reduces player interaction.[/spoiler ]

So in your system players would fold until someone was challenged? I don't really see increased interaction there. In your position where I don't feel I can outbid I work out the odds of them being right vs the odds of the next highest bid and bang a bluff if I can remotely try it. Would like to check the results of your challenge vs you bidding four 4's but I'm not sure the etiquette at this point.

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Re: Diception - Round 3!

Postby SDK » Fri May 01, 2015 1:33 pm UTC

Spoiler:
Pretty sure you can go ahead. I would have bid five 2's, by the way.

In my proposed method you don't fold and no one challenges. You pass. If everyone passes, the current bid is challenged. I see that as increasing interaction because then everyone has a chance to one-up the current bid, giving the stronger players a chance to make something happen.
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Re: Diception - Round 2!

Postby SDK » Fri May 01, 2015 1:35 pm UTC

Vytron's Round 3 Roll (no player may peek)
Spoiler:
4 + 2 + 5 + 6 + 4


Lawrencelot's Roll:
Spoiler:
3 + 3 + 4 + 2 + 6


SDK's roll
Spoiler:
2 5 1 2 1


SPACKlick's roll
Spoiler:
3 + 4 + 2 + 6 + 5


Challenge successful! I win!

PS: Thanks for bluffing, Vytron.
The biggest number (63 quintillion googols in debt)


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